![]() Freddy is significantly easier than most of the other animatronics because his static is much more visible, making it easier to track him.In a nonmaterial form and only via monitors and hallucinations, informing Michael of his purpose as a being to let the spirits of the Ignited out from the paranormal world into the real world and threatening him into attempting to do so (06)Ĭoaxing Michael into burning the iconic props centred around the main four characters in the Five Nights at Freddy's cast in order to bring their physical essence over to the spirits (05) To defeat him, the player must listen for him, track him with his static field, and shock him when he decloaks. While attacking, Freddy will play the Toreador March and speak to the player. The second animatronic the player will encounter at level 3. Endoskeletons are earned and unlocked in the workshop at levels 1, 5, 10, and 20. ![]() At higher levels or higher streaks however, he may go haywire and/or fake-out at least a couple times, before finally decloaking during a rush. He does not go haywire often and occasionally decloaks at the very first rush. To find and shock him, the player must find the static, use sound to listen to his movement, look at him while he is rushing, avoid him while going haywire and finally shock him when he uncloaks. As the base form of the animatronics, he is the standard enemy and can simply be defeated through typical procedures, but has no unique noises or behavior to identify him by. When attacking, no speaking or noises will be heard, only footsteps. It is also possible to obtain a Plush Suit for each of them which can be placed on an endoskeleton and used as a cosmetic while salvaging or attacking other players, or a CPU for each of them to make endoskeletons behave and sound like them when sent out to attack others (except for Endo-01, which is considered the default, and RWQFSFASXC, which does not appear through normal circumstances). Many animatronics in the game utilize similar mechanics. When encountering Shamrock Freddy via a lure, it will be noticeably more aggressive than its original counterpart. Both of them speak to the player.Ī different skin for Freddy Fazbear. Failing to shock Bon-Bon will reactivate Funtime Freddy. Bon-Bon also moves silently, making it difficult to track its location. He also moves quickly, making it difficult to shock him. shocker, mask) manually depending on which animatronic Golden Freddy is mimicking.īon-Bon will go after the player when Funtime Freddy is defeated. Can pick which animatronic to imitate at random. Mimicks the behaviors of Freddy, Toy Freddy, Mangle, Springtrap, and Ballora. Will slowly move towards the player, freezing when the lights turn on. Is present in the mixed reality environment of an abandoned warehouse. Same behavior as Jack-O-Chica, with the only difference being the lack of voicelines. Jack-O-Chica haywires and fake charges frequently. Will kill the player if they make too much noise or if they move too often.Ĭovers the player's screen in smoke, and must be shaken to dissolve. Will occasionally drop a Minirenna, which must be collected three separate times in order to defeat her. Minireenas will crawl on the player's screen and must be shaken off as quietly as possible. Speaks to the player.Ī much more aggressive version of Circus Baby who plays " Turtle Crusher" from Sister Location during her encounter. Wear mask and look at her while she's charging to ward her off. After grabbing a piece, she will attempt to charge at you. Drops their pieces on the floor, which can be grabbed. Player must wear mask and look away when they Haywire. Can also cause the player's battery to rapidly drain, which is combated by wearing the mask. Player must wear mask and look at him when he haywires. Same behavior as Springtrap, except you have to wear the mask as he haywires, which occurs at a much more normal rate. Will freeze the player's screen and must be shaken to clear. Player must wear mask and look at her when she haywires. Speaks to the player.Ĭan haywire multiple times in a row. Will jumpscare if the player looks at her eyes during haywire. Laughs at the player.Ĭan haywire mid-charge. Harder to see due to his small size and makes balloon-inflating noises. Likes to fake charge often and moves often. Likes to charge and kill the player quickly. ![]() Makes groaning noises and occasionally smacks her lips. Ambiance also plays during his encounter. ![]() Plays " Toreador March" during his encounter and speaks to the player. A list of icons for all standalone animatronics and animatronic skins released in chronological order.Ī list of all animatronics with brief details, listed in the following separated sections: Standalone Animatronics and Animatronic Skins. ![]()
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